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	<title>NumbKnuckle</title>
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		<title>Representing litl: FITC Unconference @ MAX 2010</title>
		<link>http://www.numbknuckle.com/2010/09/03/representing-litl-fitc-unconference-max-2010/</link>
		<comments>http://www.numbknuckle.com/2010/09/03/representing-litl-fitc-unconference-max-2010/#comments</comments>
		<pubDate>Fri, 03 Sep 2010 22:06:47 +0000</pubDate>
		<dc:creator>Brian Connatser</dc:creator>
				<category><![CDATA[RIA]]></category>

		<guid isPermaLink="false">http://www.numbknuckle.com/?p=730</guid>
		<description><![CDATA[I am super stoked to announce that I will be presenting how to get rocking with Git at the FITC Unconference during the Adobe MAX 2010 conference in LA, October 25-27. I will be representing litl and delivering an intro to Git leading into an awesome set by Kathryn Rotondo on team code review. I [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>I have joined litl!</title>
		<link>http://www.numbknuckle.com/2010/08/23/i-have-joined-litl/</link>
		<comments>http://www.numbknuckle.com/2010/08/23/i-have-joined-litl/#comments</comments>
		<pubDate>Mon, 23 Aug 2010 13:00:46 +0000</pubDate>
		<dc:creator>Brian Connatser</dc:creator>
				<category><![CDATA[RIA]]></category>

		<guid isPermaLink="false">http://www.numbknuckle.com/?p=638</guid>
		<description><![CDATA[Looking forward to the next chapter&#8230; I am stoked to announce that I have joined the great minds at litl as a Channel Developer. While I love the city of Boston, I will remain working remotely, for now. I can&#8217;t express how happy I am to be able to tele-commute and be able to spend [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>My FlashBuilder 4 color scheme.</title>
		<link>http://www.numbknuckle.com/2010/08/16/my-flashbuilder-4-color-scheme/</link>
		<comments>http://www.numbknuckle.com/2010/08/16/my-flashbuilder-4-color-scheme/#comments</comments>
		<pubDate>Mon, 16 Aug 2010 14:46:41 +0000</pubDate>
		<dc:creator>Brian Connatser</dc:creator>
				<category><![CDATA[RIA]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[FlashBuilder]]></category>
		<category><![CDATA[Flex]]></category>

		<guid isPermaLink="false">http://www.numbknuckle.com/?p=655</guid>
		<description><![CDATA[Something that still isn&#8217;t very intuitive to do is changing the color scheme on the editor in Eclipse. FlashBuilder 4 is no different, but hopefully this post will help ease the pain. To me a darker background with soft colors helps me concentrate more than a white background and black text. I once had a [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<title>Changing the ASDoc Author name in FDT</title>
		<link>http://www.numbknuckle.com/2010/07/26/changing-the-asdoc-author-name-in-fdt/</link>
		<comments>http://www.numbknuckle.com/2010/07/26/changing-the-asdoc-author-name-in-fdt/#comments</comments>
		<pubDate>Mon, 26 Jul 2010 14:59:40 +0000</pubDate>
		<dc:creator>Brian Connatser</dc:creator>
				<category><![CDATA[RIA]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[ASDoc]]></category>
		<category><![CDATA[FDT]]></category>

		<guid isPermaLink="false">http://www.numbknuckle.com/?p=610</guid>
		<description><![CDATA[One thing that you will notice when creating new .as files in FDT is that the default ASDoc Author will default to your systems user account. In my case, my user account on my system is &#8220;bconnatser&#8221;. I would rather have my full name shown as the author automatically when creating new Classes. There are [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Flash Player 10.1: Verifiable speed increase.</title>
		<link>http://www.numbknuckle.com/2010/06/14/flash-player-10-1-speed-increase/</link>
		<comments>http://www.numbknuckle.com/2010/06/14/flash-player-10-1-speed-increase/#comments</comments>
		<pubDate>Mon, 14 Jun 2010 16:22:18 +0000</pubDate>
		<dc:creator>Brian Connatser</dc:creator>
				<category><![CDATA[RIA]]></category>
		<category><![CDATA[AS3]]></category>
		<category><![CDATA[Flash]]></category>
		<category><![CDATA[Vectors]]></category>

		<guid isPermaLink="false">http://www.numbknuckle.com/?p=550</guid>
		<description><![CDATA[While running some quick tests on Vector declaration using Jackson Dunstan&#8217;s quick test harness, I decided to check out the speed difference between Flash Player 10 and Flash Player 10.1. I was still running FP10 and noticed a major difference after comparing my test results with what Jackson had posted. I grabbed the samples with [...]]]></description>
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		<slash:comments>4</slash:comments>
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		<title>Source Control &#8211; Resources</title>
		<link>http://www.numbknuckle.com/2010/06/08/source-control-resources/</link>
		<comments>http://www.numbknuckle.com/2010/06/08/source-control-resources/#comments</comments>
		<pubDate>Tue, 08 Jun 2010 15:06:38 +0000</pubDate>
		<dc:creator>Brian Connatser</dc:creator>
				<category><![CDATA[RIA]]></category>
		<category><![CDATA[git]]></category>
		<category><![CDATA[mercurial]]></category>
		<category><![CDATA[source control]]></category>
		<category><![CDATA[svn]]></category>

		<guid isPermaLink="false">http://www.numbknuckle.com/?p=529</guid>
		<description><![CDATA[As I bounce around between source control systems I begin to collect good resources, especially cheat sheets. Currently I am beginning to use Mercurial a lot, and have been a big fan of Git for a while. SVN is an old staple now and needs to be included as well. Below is a quick and [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>FlashBuilder: SourceMate AS3Signals Template</title>
		<link>http://www.numbknuckle.com/2010/03/23/sourcemate-as3signals-template/</link>
		<comments>http://www.numbknuckle.com/2010/03/23/sourcemate-as3signals-template/#comments</comments>
		<pubDate>Tue, 23 Mar 2010 20:51:20 +0000</pubDate>
		<dc:creator>Brian Connatser</dc:creator>
				<category><![CDATA[RIA]]></category>
		<category><![CDATA[AS3Signals]]></category>
		<category><![CDATA[FlashBuilder]]></category>
		<category><![CDATA[Flex]]></category>
		<category><![CDATA[SourceMate]]></category>

		<guid isPermaLink="false">http://www.numbknuckle.com/?p=388</guid>
		<description><![CDATA[** Updated: RobotLegs metadata templates added to the zip file. This adds the template for [Inject] and [PostConstruct]. To install follow the same steps below for templates, but on step 3 choose &#8220;Metadata&#8221;. Import the &#8220;robotlegs_metadata.xml&#8221; file. Thanks to Nick Collins for the template! ** Building off of and all props to the AS3Signals for [...]]]></description>
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		<slash:comments>3</slash:comments>
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		<title>360Flex: Stoked to get a break and hear great devs.</title>
		<link>http://www.numbknuckle.com/2010/02/23/360flex-stoked-to-get-a-break-and-hear-great-devs/</link>
		<comments>http://www.numbknuckle.com/2010/02/23/360flex-stoked-to-get-a-break-and-hear-great-devs/#comments</comments>
		<pubDate>Wed, 24 Feb 2010 04:41:56 +0000</pubDate>
		<dc:creator>Brian Connatser</dc:creator>
				<category><![CDATA[Community]]></category>
		<category><![CDATA[RIA]]></category>
		<category><![CDATA[AS3]]></category>

		<guid isPermaLink="false">http://www.numbknuckle.com/?p=312</guid>
		<description><![CDATA[360Flex is just over one week away and I am getting super stoked to not only get a break from the craziness, but to also hear and learn from some of the best devs in the business. I have to thank my employer for sending me, or else I wouldn&#8217;t be making the trek to [...]]]></description>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>git: Learn how to branch</title>
		<link>http://www.numbknuckle.com/2010/01/31/git-learn-how-to-branch/</link>
		<comments>http://www.numbknuckle.com/2010/01/31/git-learn-how-to-branch/#comments</comments>
		<pubDate>Sun, 31 Jan 2010 19:01:27 +0000</pubDate>
		<dc:creator>Brian Connatser</dc:creator>
				<category><![CDATA[RIA]]></category>
		<category><![CDATA[git]]></category>

		<guid isPermaLink="false">http://www.numbknuckle.com/?p=286</guid>
		<description><![CDATA[This demo runs through quickly showing you how to create and manage branches with git. Hopefully you learn a few tips on how to manage branching. Feel free to drop me a line in the comments with any questions and I will be glad to help.]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Getting pumped up for Flash and the City 2010</title>
		<link>http://www.numbknuckle.com/2010/01/27/getting-pumped-up-for-flash-and-the-city-2010/</link>
		<comments>http://www.numbknuckle.com/2010/01/27/getting-pumped-up-for-flash-and-the-city-2010/#comments</comments>
		<pubDate>Thu, 28 Jan 2010 04:52:33 +0000</pubDate>
		<dc:creator>Brian Connatser</dc:creator>
				<category><![CDATA[RIA]]></category>
		<category><![CDATA[Conferences]]></category>
		<category><![CDATA[training]]></category>

		<guid isPermaLink="false">http://www.numbknuckle.com/?p=243</guid>
		<description><![CDATA[Near the end of 2009 my boss approached me about training for 2010. I had complained enough about the lack of training in 2009, and about how important community events are. This happened around the same time that Elad Elrom (@EladElrom) announced on Twitter that he was preparing the community for Flash and the City [...]]]></description>
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